Workshop – Voice Pack

Voice Packs can be selected by the player in order to change what their character sounds like when using a voice emote during the game. (example: "Greetings!")

The community can create and submit voice packs of their own. Instructions for submission are at the end of this article.

Requirements to prevent rejection:

1) A MICROPHONE
It doesn't have to be great because our characters are talking through a muffled space helmet, but you MUST cut out and minimize background noise as much as possible. If we have to spend too much time cleaning it up, we may just reject it.

2) AUDIO EDITING SOFTWARE
We will require you to slice your audio lines into their own clips, and export in a specific format. We recommend the free program Audacity for recording, editing, and exporting your voice clips.

3) A UNIQUE VOICE
Your character or voice needs to sound unique and interesting. Pick a style or theme. Is the character nervous? Stoic? Mad? Sad? Overly cheerful? Nerdy? Robotic? Does he have an accent? Whatever theme you pick, ensure that all the voice lines fall in line with this. We recommend checking out the existing voice packs in the game for examples on this.

4) ENGLISH PLEASE!
Please ensure your character is speaking English. A German character, for example, should speak English with a German accent - not actually be speaking German. The only exceptions to this rule might be exclamatory remarks, or something that helps sell the character's personality. In the example of a German, perhaps the German voice could say "This is wunderbar!" but for the most part - he still speaks English.

Localization Note: If you are interested in doing localization, send us an email before you begin. Let us know what language you would like to translate the Default voice pack to, and we'll work with you on that.

5) AVOID VULGAR LANGUAGE
Cursing is fine, but ensure it enhances the line of dialog and helps build the character. Please avoid being TOO vulgar in general. We will reject any lines that contain gratuitous vulgarity, at our own discretion.

6) COPYRIGHTED MATERIAL IS NOT ALLOWED
COPYRIGHTED CONTENT SUCH AS TV CHARACTERS OR AUDIO FROM OTHER WORKS IS NOT ALLOWED IN ANY CAPACITY. YOU MUST OWN THE CONTENT YOU ARE SUBMITTING.

7) RIGHTS TO USE
By submitting your work to us, you are giving us full permission to use it in Unfortunate Spacemen and related marketing.

WRITING YOUR SCRIPT
A character saying "Hello!" will say it in 3 different ways. The Default voice pack says one of these 3 lines for "Hello" Emote:
- Hello!
- Greetings!
- Salutations!

While you are welcome to record and submit additional lines for each emote, there is a chance we may only pick the best 3 lines.

Before recording, you may want to write out the lines before you speak them. Here is a guide to each type of Emote. (Remember to create 3 variations of each!)
- Greetings!: This is a general hello. If a character is rude, they might just scoff, or give a sarcastic greeting instead of a cheerful hello.
Examples
Hello!
Greetings!
Salutations!

- Follow me!: This is a general way a character would tell someone to follow them, wherever they're going. This is usually a demand, or a stern order.
Examples
Follow me!
This way!
Come on!

- Let's go!: This is a general way a character would tell someone they should all get going. This is more urgent, and usually a suggestion.
Let's go!
Can we go now?
Time to go!

- Heal?: This is generally how the character signals they need a healing station, health syringe, or simply that they're low on health.
Examples
I need a heal!
Heal, please?
Heal me!

- Run!: Something bad is happening and the character wants everyone to get the hell out of there. This is usually a stern or loud exclamation, depending on the personality. This can also just be a general scream or panic noise. (Please try to keep your microphone from blowing out!)
Examples:
Run!
Get out of here!
Aahhhhh!

- I'm suspicious: This one can be interpreted a few ways, but primarily the character is voicing their distrust or suspicion to those around them. This indicates that the character is keeping their eye on everyone, and they want them to know it.
Examples
Hmmm...
I don't like this guy...
No... This isn't right.

- Thank you!: The character is thanking someone for their help.
Examples
Thank you!
Thanks a million!
You're the best!

- Sorry!: The character is apologizing to someone.
Examples
I'm sorry!
Apologies!
Oh, my bad!

- Lock The Door!: The character is telling someone to lock a door right away!
Examples
Lock that door!
Lock it up!
Throw a lock on that, will ya?

- Cheering: This is an exclamation of happiness or success. The character is showing everyone they're excited about what has just happened.
Examples
Woohoo!
Aww yeah!
Excellent!

- Crying: Short, but deliberate crying. If your character is too manly to cry or something, give them negative remarks, or noises, such as sigh, or "Aw crud..."
Examples
(various sobbing noises)

- I don't know: The character doesn't know the answer to that question, or simply doesn't know what to say.
Examples
I dunno.
No idea.
No clue.

- I need oxygen!: This is urgent. The character is telling others they need oxygen RIGHT NOW!
Examples
I need air!
I need oxygen!
Oxygen, stat!

- Laugh: This is just a laugh, or LOL as the cool kids would say. If the character doesn't laugh, they could do a sarcastic laugh, a chuckle, or an amused "Hm!"
Examples
Hahahahah!
Hehehe...
Heh.
OTHER RULES:
- Voice clips MUST be Mono tracks. NO STEREO TRACKS ARE ALLOWED.
- Voice clips must be no longer than 5 seconds.
- Voice clips must be exported in .wav format. NO OTHER FORMAT WILL BE ACCEPTED.
- If you are not capable of editing your dialog to match the style of the existing voice clips in game (muffled helmet effects and so on) then simply send us the voice clips and we will add that filter if we like the voice you've provided. If you are capable of editing your dialog, see next section.

EDITING YOUR DIALOG
If you are feeling capable, you can edit your dialog to match the muffled helmet style of our Default Spaceman voice pack or Commander Kate voice pack. The more editing you do and the more care you put into this, the less work we have to do to get it game-ready.

If you are using Audacity or similar programs, here is a rough guide to help you get close to our effect. You may have to tweak this accordingly.

Basic Audacity Guide for muffled helmets:
1) Equalization: Preset "Telephone"
2) Low Pass: Rolloff 6 dB, Cutoff Frequency (Hz): 1000.0
3) Bass and Treble: Bass 13.7, Treble -15.0, Level 0.0 [enable level control]
4) Repeat Low Pass: Rolloff 6 dB, Cutoff Frequency (Hz): 1000.0
5) Equalization: Preset "Walkie-Talkie"

README FILE
You must create a readme.txt file containing the following information:
- Your name OR a URL (such as a Twitch, portfolio, or Youtube URL) you would like to appear under "Voiced By" on the menu
- Name of the Voice Pack (Who is this character?)
- A detailed description of the voice pack (This is to tell the developers what you were going for, and any additional notes)
- A description of the voice pack (This is the description players will see when picking this voice pack)
- Any other notes to the developers?

HOW TO SUBMIT
1) Once you have all your VOICE CLIPS, PORTRAIT, and README.TXT created, please package them all up into a single .zip, .rar, or .7z file.
2) Upload your Voice Pack to a file-hosting website or service, such as Dropbox. (Preferred method: Dropbox allows hosting up to 2 GB for free!)
3) Send an email to workshop@sandsweptstudios.com with a link to the file, and subject line "Voice Pack Submission." Please do NOT attach the file itself to the email.
4) You will hear back from us when we have time as to whether or not we've accepted your voice pack.

Good luck out there, creators!